Vibes By Dee · Our first game · In development
Prometheus, chained to his crag for the gift of fire

EMBER & CLAYChapter: The Fifth Age

Four ages of men have risen and fallen. Zeus means to end the last. Prometheus has other plans.

You wake from clay and Titan ash, made by the Titan who once stole fire for mankind. Survive a sun-baked Greek world, build a home from timber to marble, bond with the beasts of the wild, and stand against the gods who want you gone.

Survival · solo or co-opPre-alpha · in developmentPC
The story

Before you, there were others

Hesiod told of the Ages of Man: Gold, Silver, Bronze, the Heroes, and Iron. Each was made by the gods, and each was unmade. Their temples still stand in the grass, cracked and overgrown.

Prometheus gave your ancestors fire, and for that gift he hangs in chains on a mountain crag. Yet he has not abandoned you. From clay and the ashes of the Titans he has shaped mankind once more: not one hero, not one king, but you.

I. Clay and Ash

“I gave your ancestors fire. Not merely to warm their hands, but to give them the power to shape their own future.”
Prometheus
A deer among the fallen columns of a forgotten temple
A deer among the fallen columns of a forgotten temple.
The volcano Thera smouldering under a blue sky
The volcano Thera smoulders on the horizon.

The gods have their own quarrels and their own ambitions. You will stumble, you will suffer, and you may even fall. But you will learn. And perhaps, in time, Olympus will learn something of you.

The game

Survive, build, bond

Crafting at the workbench, with the story shown on a scroll above

Survive and craft

Hunger, thirst, day and night, storms. Keep your fire alive: wood burns down, and rain puts out a fire with no roof over it. Gather wood, stone, clay, fibre, ore and marble, and work them at the workbench, sawmill, stonemason and forge.

A white house with a terracotta roof and its own courtyard

Build, from timber to marble

Snap together foundations, walls, arches, roofs, stairs, balconies and gates. Pave your own roads, plant gardens, raise a greenhouse of glass.

  • Timber
  • Thatch
  • Mudbrick
  • Stone
  • Marble
  • Villa
  • Orichalcum
  • Mica
Echidna, Mother of Monsters, coiled on her nest in a cave

Bond with the beasts

Echidna, Mother of Monsters, grants the Bond. Tame, name and ride the animals of Greece. Breed them for stronger young, with traits from mother and father and rare mutations along the way, and raise the young yourself: the bond you build makes them fight harder at your side.

A survivor at the dark mouth of the Minotaur's lair

Myth made real

The Minotaur waits in its lair. The bronze giant Talos walks the land. Seek out the Oracle of Apollo, the shrines of the gods, and a wandering trader in Hermes' service. Play alone, or with friends in co-op, each following your own story through the same world.

The map, filled in with every place found so far

A world to explore

Villages with agoras, fountains and statues. Sanctuaries heavy with offerings. A fishers' landing on a quiet lake. And the volcano Thera, its crater full of molten rock. The map fills in with every place you find.

The road so far

From a red stand-in to a chained Titan

We keep a scrapbook of every step: the first dark plain, the struggles on the way, the feedback from our testers, and the world as it stands today. Day by day, nothing polished away.

Day oneThe very first start: a dark plain and a red stand-in survivor
The very first start: a dark plain and a red stand-in survivor.
TodayA village of white walls and terracotta roofs
A village of white walls and terracotta roofs.
Open the scrapbook

The road ahead

Ember & Clay is in pre-alpha and grows with every update. Next on the road:

  • more of Greece's own animals
  • the islands, Crete above all
  • dedicated servers, with travel between worlds

Later, other pantheons will join a never-ending story, and your bases stay with you through it all.

Made by

Vibes By Dee

An independent game studio from the Netherlands. We work with AI: the ideas, the story and the final say are ours, and AI helps us build.

About the studio
Ember & Clay: The Fifth Age